What makes you love a character?

I've been here a while and have seen many different characters come and go in the forest. Quite a few appeal to me and just as many do not. So...

I was curious, what makes you love a character? Is it the way the creator portrays the character? Is it simply art skill that appeals? A talent for writing? Or is it as simple as they are purple and you just happen to really like purple?
Aleron's picture

With me personally its how

With me personally its how involved someone is with their character. as in putting them in pieces of writing or drawing them according to their perspective and how they want us to see them, how active and interactive they are with others. How creative they can be including other characters from the forest. Things of that nature. Sticking out tongue
Cedric

lol, Our opinions are of

lol, Our opinions are of extreme similarity. ^_^
Aleron's picture

-dances around- Well good. :]

-dances around- Well good. :]
Cedric

There's a lot, maybe too much

There's a lot, maybe too much for me to list, that makes me like a character.
One, is originality. It's true that total originality is near to impossible these days, since so many have already come up with the ideas. There is no true originality left in the world. Someone could make a character, and sure they may have a unique design, but that design didn't come from out of nowhere. People get their ideas from other people, seeing what they've done, observing, and watching them. What I like when it comes to originality, is appearance. But I don't like ridiculously complex character designs like some I have seen on here. I rather like plain designs, simple, yet so complex in a way. Be it the artist's drawing style, or how a writer describes them in a story, etc.. I love certain personalities too. I really just love what is different among most. The individuality. It's hard to see with some characters, and with others, it's written all over them.

eyestrain's picture

I like characters that are

I like characters that are made by players who love them despite their flaws, rather than characters made without any.

It is painful for me to see a flawed character created by someone who hates them.

And perfect characters are uninteresting to me whether they are loved or hated by their players. It is difficult for me to become entangled in their conflicts if they are eternally beautiful and kind and graceful because I am not those things. Occasional (or frequent) pettiness, stupidity, stubbornness, cowardice, malice, selfishness, self-loathing, laziness, and other such flaws give contrast to those moments of generosity or wisdom or sincere love.

I like to see some of the ugliness of life mixed in, so when a character has a moment of grace, I feel their triumph.

I don't strive to be the best, but instead I strive to do my best, and always give it my all every time.
-faunet
AlisonRobin's picture

Among other things, I like it

Among other things, I like it when a character has little quirks. More often than not, it's the little details that really flesh out a character. Whenever I write (and I do this often) I like to come up with individual behaviors that a real person might have. Rather than focus on huge backstories, I like to focus on little things in the character's past.

ex: The character once ate a mango that they didn't know was rotten. They haven't eaten a mango since.

This tells the reader that the character learns from mistakes, but sometimes is too careful. It's the sort of thing that happens in real life all the time.

When I was little, my parents read Sherlock Holmes stories to me (indeed, that's why I'm studying forensics and criminal science at college this year) and I took Holmes' ability to observe minute details to heart. Just like in Sir Arthur Conan Doyle's masterpieces, it's the little details that matter the most.
gurgelin's picture

Authenticity. I love

Authenticity. I love characters that feel real and dynamic. Smiling Some characters just pop out at me and give me a feeling of something distinct and true, and those are the characters that I can't forget. It's hard to explain, cause it's more of a feeling surrounding them, rather than something concrete. Puzzled Maybe it's that those characters are to a greater extent a reflection of their player (but I'm not sure?). Because then the emotions are based on something that's round rather than flat?

I think... it's about how well the player can feel their character's true emotion, in contrast to having a set manner of conduct that's always the same. Or something like that.
Terabetha's picture

I love when a player can have

I love when a player can have a character who's beliefs or personality is different from their own and yet play them believably, without making the character do things that are against that characters convictions. I also love unusual characters, ones that are very normal maybe not in physical appearance or shape but they respond in a 'real' way with a mind of their own. I'd rather read about a character who struggled realistically with a problem than one who had an epic adventure and was never fazed.

I had this huge, enormous,

I had this huge, enormous, long reply to this, and TEF decided to eat it. >_<

Just know that I wholeheartedly agree with pretty much everything you have all said, as well as found some new insight on character creation that I really should keep in mind for the future. ^_^ It is nice to see what really appeals to folks on the whole about a character and just what makes them. Smiling Thanks for all of the awesome answers! ^^
Tally's picture

Originality coupled with a

Originality coupled with a well-rounded personality. Or a slightly off-kilter personality that makes them unique.